sln file in Visual Studio 2015 (Enterprise Update 3, but shouldn’t matter) and build solution. Run “GenerateProjectFiles.bat” and wait for it to finish.Run “Setup.bat” and wait for it to finish.Download relevant source code from Github as packaged.
However, if you move the mouse outside of the active game window and then mouse in back in, it will start working correctly and set desired cursor(s) (at this point you can even change the cursors dynamically without re-entering, it will work as intended). Even if you click the atcive window, nothing happens. That is, it doesn’t set the cursor when you launch the game (doesn’t matter PIE or standalone) when the cursor is over the active agme window. Setting a custom hardware cursor does not work unless the mouse cursor enters the active game window. 4.16 (Tested only under Play In Editor functionality).